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caNdy cFg !! 2z8bv910
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caNdy cFg !!

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1caNdy cFg !! Empty caNdy cFg !! Dum 17 Apr 2011, 20:36

Viorel

ViorelFondator

Cod:
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "p" "cl_righthand 1"
bind "l" "cl_righthand 0"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause; pausable 1; unpausable 0"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.700000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "0"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_crosshair_size "small"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "chuckskull"
cl_lw "1"
cl_minmodels "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300.000000"
name "caNdy"
net_graph "3"
net_graphpos "1"
graphheight 450
net_scale "5"
sensitivity "1.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.610000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
tutor_enable "1"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
bind alt "buyammo1"
bind kp_5 "buyequip; menuselect 5"
bind kp_end "buyequip; menuselect 1"
bind kp_downarrow "buyequip; menuselect 2"
bind kp_pgdn "buyequip; menuselect 3"
bind kp_leftarrow "buyequip; menuselect 4"
bind kp_rightarrow "buyequip; menuselect 7"
bind kp_ins "slot10"
rate 25000   
sensitivity 1.5
lightgamma 2.5
bind kp_ins "slot10"
mp3volume 0
cl_dynamiccrosshair "0"
cl_crosshair_color "222 222 222"
cl_crosshair_size "large"
bind mwheelup +duck
bind mwheeldown +duck

// .:: [ Video Settings ] ::.

_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "150"
fps_modem "0"
gamma "2.500000"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_spriteblend "0"
hpk_maxsize "4"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
lightgamma "0.6"
mp_decals "300.000000"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"


alias "dslow" "rate 2500;cl_updaterate 10;cl_cmdrate 10;ex_interp 0.100; echo d slow speed"
alias "vslow" "rate 3500;cl_updaterate 13;cl_cmdrate 13;ex_interp 0.077; echo very slow speed"
alias "slow" "rate 5000;cl_updaterate 15;cl_cmdrate 15;ex_interp 0.068; echo slow speed"
alias "norm" "rate 7500;cl_updaterate 20;cl_cmdrate 30;ex_interp 0.050; echo normal speed"
alias "fast" "rate 9999;cl_updaterate 30;cl_cmdrate 40;ex_interp 0.034; echo fast speed"
alias "vfast" "rate 20000;cl_updaterate 60;cl_cmdrate 60;ex_interp 0.017; echo very fast speed"
alias "lfast" "rate 20000;cl_updaterate 100;cl_cmdrate 100;ex_interp 0.010; echo LAN speed"
alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"




CLEAR

CLEAR
echo ----------------------------------------------------------
echo            Counter Strike 1.6 STEAM ON
echo                      GL & HF
echo ----------------------------------------------------------
echo                  Cs.BuzzIdle.Ro
echo ----------------------------------------------------------
echo
echo                  CandyMan  &  caNdy
echo
echo ----------------------------------------------------------
echo                  Play Hard, Go Pro!
echo ----------------------------------------------------------
echo                      Loading...
echo ----------------------------------------------------------
echo              CLIENT LOADED SUCCESFULLY!
echo ----------------------------------------------------------

wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
play sound/misc/godlike



vedeti ca are AIM in el =))

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