Comenzi imbunatatire FPS
Mesajde nagatros » Sâm Oct 23, 2010 6:21 pm
Mai in jos aveti cateva comenzi in consola care ajuta la imbunatatirea FPS-urilor(Frames per second/Imagini pe secunda) . Aceste comenzi se pun intr-un fisier CFG / autoexec.cfg si/sau se executa de fiecare data cand jocul este pornit .
ATENTIE : Unele din aceste comenzi vor schimba felul cum grafica este procesata si VOR SCHIMBA game-play-ul vostru. Nu sunt raspunzator pentru eventualele neplaceri.
Cod:
developer "1"
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0" gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
Mesajde nagatros » Sâm Oct 23, 2010 6:21 pm
Mai in jos aveti cateva comenzi in consola care ajuta la imbunatatirea FPS-urilor(Frames per second/Imagini pe secunda) . Aceste comenzi se pun intr-un fisier CFG / autoexec.cfg si/sau se executa de fiecare data cand jocul este pornit .
ATENTIE : Unele din aceste comenzi vor schimba felul cum grafica este procesata si VOR SCHIMBA game-play-ul vostru. Nu sunt raspunzator pentru eventualele neplaceri.
Cod:
developer "1"
r_dynamic "9"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
gl_affinemodels "0" gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
cl_allowdownload 1
cl_allowupload 1
CL_BACKSPEED 400
CL_FORWARDSPEED 400
cl_hidefrags 1
cl_nosmooth "1"
cl_pitchspeed 250
cl_resend 2
CL_SIDESPEED 9999
cl_smoothtime "0.1"
cl_upspeed 400
cl_vsmoothing "0.05"
ex_extrapmax "1.2"
gl_cull 1
gl_d3dflip 0
gl_keeptjunctions 1
gl_lightholes 0
gl_max_size 256
gl_picmip 0
gl_playermip 1
gl_round_down 10
gl_wateramp 0
gl_ztrick 1
hud_centerid 1
lightgamma 2
max_shells 0
max_smokepuffs 0
mp_decals 100
r_decals 100
r_mirroralpha 0
r_mmx 1
scr_conspeed 10000
texgamma 2
violence_ablood 0
violence_agibs 0
violence_hblood 0
violence_hgibs 0
hpk_maxsize 1
cl_corpsestay 0
cl_weather "0"
fps_max "150"
gl_polyoffset "4.0"
gamma "4.0"
texgamma "3"
fastsprites "1"
gl_smoothmodels "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "0"
s_a3d "0"
joystick "0"
s_eax "0"
_snd_mixahead "0.200"
m_filter "1"
gl_texsort "0"
loadas8bit "0"
hisound "1"
voice_enable 1
voice_modenable 1
cl_minmodels 0
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"